Apr 27, 2005, 06:16 AM // 06:16
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#1
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Academy Page
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The Guild Wars Map Project.
6/14: Finally it's done! The Elite Skills Map!
Get it here!
Or select from one of the mini-maps;
The Crystal Desert
The South Shiverpeaks
The Ring of Fire
Yes! Yay! Finally finished! X_X
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5/26: Rest assured, I haven't been slacking off on the map... too much...
I'll have a new version of the map ready soon, so you'll have to be patient until then
5/15: I've finally been prodded into making a series of mini-maps. This filesizes are still a biiit large, but I can increase the compression if nessecary.
Links:
Ascalon
North Shiverpeaks
Kryta
Maguuma Jungle
Crystal Desert
South Shiverpeaks
Ring of Fire
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5/6:Update! I've been adding things gradually, but due to a lack of time I haven't really been able to write much here. Rest assured that I am adding onto the EAs on the map. I'll try to update the credits soon, as well.
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5/3:Update! Thanks to Fina The Legend for a complete map of the desert, and Jerrith for a map of all the Ring of Fire Missions. Looks like we're heading into phase two, because I think we've got all the areas. This time, we're looking to get everything explored completely. Areas that I'd like:
Kryta: Most areas above, below, and including divinity coast and watchtower coast.
South Shiverpeaks: Look at the map... most areas aren't fully explored.
Ring of Fire: Most missions.
U-Map shots only, please.
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5/2: Update! Thanks to...um... all the people I added to the credits ^^;;
I've added large portions of EAs to the Shiverpeaks, and some to the Ring of Fire. I've also changed the links again, because Kunt0r's likely more stable than mine >_>
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5/1: Update! I've added some stuff to south shiverpeaks, thanks to Jak O and Sizzler. I'm not sure on some of the EA names, however... so I've left them blank for the time being. Tell me if you know what they are!
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4/30: Some minor updates today. Added an outpost in the northwest section of the desert, added a new EA in the south desert, fixed some areas in maguuma jungle... Thanks to Jak O, once again, for these screenshots.
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4/29 Part 2: Another major update, once again courtesy of Jak O and company! This time we've got three missions in south shiverpeaks, a mission on the ring of fire islands, two new outposts, and a few new EAs -- including one in NORTH shivepeaks named... Lornar's Pass! Note this -- many of the new EAs are so incomplete that I've chosen to leave their area borders open. If you see an EA without closed borders, it's safe to assume that area has not been explored completely. The usual links should work -- remember to refresh if you don't see the update!
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4/29: Update! A very very special thanks to Jak O, Narcism, Nighty and whoever else might have been involved, for sending screenshots of the entire desert area. If you don't want spoilers, don't look at the map! I've added a new town in south shiverpeaks, 4 missions, and around 7 explorable areas -- all fully labeled thanks to Jak O's running efforts. Thanks, everyone! Check the usual links.
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4/28: Update! We've now got the very first of the new areas added in: "The Amnoon Oasis", a new town! Look for it to the southwest of the Tombs. Much thanks to GWL-Blastokid.
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Alrighty, here it is! The Map Project Topic for release. Since this will be ongoing, updates will be edited into the first post as with Map Projects 3 through 5. For clarity and speed, I'll seperate it into sections this time.
The Links: This is for those of you who want to get right to the goods. Here they are:
New links! I've managed to find a mirror, and I'll be hosting the two highest bandwidth-consumption maps on them. Try using these first:
The Unlabeled Map
The Labeled Map
The Unlabeled Past Ascalon Map.
The Labeled Past Ascalon Map.
The Introduction:
This is for those of you who've never seen the Map Project before. Essentially, the map project is a community project to compile the largest, most accurate map of Guild Wars available. This is done by taking screenshots of the in-game map. Then, using photoshop, I compile these shots into a large map of the game. This map can then be used for a variety of things... finding areas, planning out expiditions, looking for paths through particularly difficult terrain... and sometimes desktop wallpapers
About Mapping: There are two types of map windows in-game. The map that appears when you press M always fills the GW screen and is used for travelling from area to area. This map shows all outposts, missions, and towns that you've been to, as well as the clouds layer -- the bane of all mappers. This layer of clouds travels over the world map and makes it much more difficult to composite shots together. Then there is the Mini-map, also known as the U-Map. This map appears when you press U and is shown within its own window in GW. There are two important differences between the U-Map and P-Maps. First, the U-map does not have the actual outposts, towns, missions, and other such icons shown -- just the terrain. Second, it has no clouds layer. This makes it an invaluable tool for clean mapping.
My plan for the map during release:
Phase 1: Get all areas on the world map.
Phase 2: Get all areas of the world map explored completely.
Phase 3: Get the world map clean and shiny.
Phase 4: Add information and other such neato stuff.
Current Phase: ???
To be totally honest, I'm not even sure anymore XD
Taking Screenshots:
Preferred resoultion when taking screenshots is 1280x1024, playing in fullscreen.
Preferred screenshot method is U-Map.
Sending screenshots:
You can either post them here in this topic using ImageShack or your own hosting, or you can e-mail them to me. If you want to e-mail, PM me for my e-mail address. I've cleared out my PM box in preparation for release.
Last edited by MOOMANiBE; Jun 15, 2005 at 12:37 AM // 00:37..
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Apr 27, 2005, 06:22 AM // 06:22
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#3
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Frost Gate Guardian
Join Date: Feb 2005
Location: Wonderland
Guild: Knights of Ascalon
Profession: W/Me
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If we plead and beg maybe we can get a sticky ofr this... or a setup for on the Site Home *drops to kneees and begs*
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Apr 27, 2005, 03:37 PM // 15:37
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#5
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Academy Page
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Quote:
Originally Posted by Chewbacca The Hutt
errrr.... the "labeled map" isn't....... labled...
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That's because I mislinked it -_-;;;;
I've fixed it now.
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Apr 28, 2005, 04:10 PM // 16:10
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#7
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Pre-Searing Cadet
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Many thanks to you for your work on the maps. I've been comparing the pre/post maps side by side they are very interesting. It is ashame that we apparently cannot explore Pockmarked Flats, Eastern Frontier, and Surmia regions in pre-searing even though they seem to exist on the pre-searing map.
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May 05, 2005, 03:37 AM // 03:37
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#8
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Pre-Searing Cadet
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hmm
Very great work! I Appreciate all the effort!
Last edited by Neticule; May 05, 2005 at 03:48 AM // 03:48..
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May 05, 2005, 04:24 AM // 04:24
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#9
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Ascalonian Squire
Join Date: May 2005
Location: The High Seas
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Great job on the maps. For future consideration, it would be very cool if you were to take the map project in the direction of this great site for EverQuest II maps:
http://eq2.gamepressure.com/
This place is excellent. Thottbot for World of Warcraft also has a great map integrated into their quest database (shows Quest NPC locations, target locations, etc).
~ Captain Blackguard of the Pirate Ninjas
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May 05, 2005, 01:16 PM // 13:16
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#11
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Core Guru
Join Date: Feb 2005
Location: TX
Profession: R/Me
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I found a mistake, there is a portal connecting Saga Lands with Mamnoon Lagoon
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May 05, 2005, 01:30 PM // 13:30
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#12
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Site Contributor
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Quote:
Originally Posted by Captain Blackguard
Great job on the maps. For future consideration, it would be very cool if you were to take the map project in the direction of this great site for EverQuest II maps:
http://eq2.gamepressure.com/
This place is excellent. Thottbot for World of Warcraft also has a great map integrated into their quest database (shows Quest NPC locations, target locations, etc).[/URL]
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Cannot compare to them simply due to the UI feedback provided by the games.
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May 05, 2005, 03:09 PM // 15:09
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#13
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Site Contributor
Join Date: Dec 2004
Profession: R/Mo
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or if you can get coordinates and manually input them all, its possible
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May 07, 2005, 07:23 PM // 19:23
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#14
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Academy Page
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Kuntor has informed me that the map is now taking up 8gb of bandwidth a day. If you do not want the hosting to come crashing down again, PLEASE download the map to your computer rather than using the site to view it.
Thank you.
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May 07, 2005, 07:26 PM // 19:26
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#15
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Site Contributor
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We can host it no problem.
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May 08, 2005, 03:46 AM // 03:46
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#16
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Frost Gate Guardian
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I'd like to say a huge thanks to MOOMANiBE and all those involved for producing this. It's been a big help for me.
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May 08, 2005, 04:22 AM // 04:22
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#17
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Academy Page
Join Date: May 2005
Guild: Pie Induced Ecstasy
Profession: Mo/
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First: Great job MOOMANiBE And those who helped as well. I have used this many times
On the labeled map there is a problem with the Portal between Sage Lands and Majesty's Rest
The entire (red) line of travel is in Majesty's Rest. You can even see in the labeled map where the portal is.
Thanks
Chark
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Carbo Sano Incumbo - Proud Member of PIE
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May 08, 2005, 08:21 PM // 20:21
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#18
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Wilds Pathfinder
Join Date: Apr 2005
Guild: Warrior Nation [WN]
Profession: N/Me
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There's a few missing travel markers.
Beacon's Perch -> Lornar's Pass
Riverside Province -> Tangle Root (dunno if there should be one there:/)
Witman's Folly -> Port Sledge
Frozen Forest -> Ice Floe
Skyward Reach -> The Scar
Skyward Reach -> Salt Flats
_Zexion
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May 09, 2005, 02:34 PM // 14:34
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#19
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Pre-Searing Cadet
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I believe Lornar's Pass has a path along the east side which your map doesn't show. I can't be completely sure because I haven't explored there yet, but from the looks of the north and south side it should go through.
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May 09, 2005, 04:32 PM // 16:32
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#20
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Academy Page
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Hey all, I just want to let you know I appreciate the contibutions -- I've just been very busy lately with assignments. I'm not sure when I'll be able to next update, but hopefully it'll be soon ^^;
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